Quest System

Aetheria has 262 quests across 20+ chains in 21 towns and zones, including a three-part main storyline. Quests use prerequisites, zone gates, and reward chests.

Quest Chains

ChainQuestsDescription
A–I (9 chains)29 questsTown-based quest chains for the nine mainland towns
J, K, L16 questsCross-town arcs: the dragon hunt (J), Celestial Citadel (K), Sunken Empire (L)
MS12 questsMain story Acts 1-4 (Q46-57, Lv 55-100): the corruption traced to the Drowned King's tomb
M, N, O18 questsPremium town chains: Dunespire, Glacier Bay, Tidecaller's Reach
M2, N2, O212 questsPremium town epilogue chains ("Report to the Council")
MS1.519 questsMain story bridge: Ashenmoor → Sunken Empire → Celestial Citadel → the Descent
MS260 questsMain story endgame through the six void zones, ending at The Unmaking of the Corruptor
P–U (6 chains)48 questsSide chains, one per endgame zone (8 quests each)
DAILY28 questsRepeatable town hunting dailies
BOUNTY + misc10 questsWeekly boss bounties and bridge quests

Main Story (Chains MS, MS1.5 & MS2)

91 quests total. MS (IDs 46-57, Acts 1-4) ends with the destruction of the Corruptor's avatar in the Drowned King's tomb; MS1.5 (IDs 232-250, requires Q57) bridges the mainland climax to the endgame; MS2 (IDs 124-183) is a linear six-zone arc, 10 quests per zone in tier order.

PartQuestsRegionTheme
MS: The Fall of the CorruptorQ46-57Thornhaven → Ironhold → Port Tidesong → Mistral → Silverwood → Dunespire → Glacier Bay → Tidecaller's Reach → FrostholdThe three seals, the avatar in the tomb
MS1.5: The Hollow VictoryQ232-250Ashenmoor → Sunken Empire → Celestial CitadelGathering the fragments, opening the portal, the Descent
MS2: Into the RiftQ124-133The Abyssal Rift (T10)Sealing the Maw
MS2: The Necropolis BelowQ134-143Goshnar's Domain (T11)Destroying the Heart
MS2: The Fractured BoundaryQ144-153The Soul War (T12)Ending the War
MS2: The Core of the WorldQ154-163The Primal Forge (T13)Reforging the Seals
MS2: The Edge of EverythingQ164-173The Void Threshold (T14)Confronting the Eldest
MS2: The Heart of DarknessQ174-183The Heart of the Void (T15)The Unmaking of the Corruptor

Quest Types

TypeDescription
Kill TaskKill N of a specific monster
Boss KillKill a specific boss
FetchBring an item to the NPC
Kill PuzzleKill monsters to solve a puzzle
Boss RaidDefeat a boss raid encounter
Travel TalkTalk to an NPC in another town
PuzzleSolve a puzzle
EscortEscort an NPC to a location
Puzzle DefenseDefend during a puzzle
Fetch PuzzleFetch item to solve puzzle
Defense WavesSurvive waves of enemies
Stealth EscortEscort without detection
Fetch & CraftFetch materials for crafting
Investigation FetchInvestigate and fetch
Collection & PlacementCollect and place items
Escort & FetchEscort + fetch combo
Craft & BossCraft item then kill boss
Recon HuntKill + reconnaissance
InvestigationInvestigate a mystery
Talk PuzzleTalk to NPCs to solve puzzle
CollectionCollect specific items
Ritual TravelPerform ritual at location
Chain LinkChain connector quest
Talk & ExploreTalk + explore
Escort SurvivalEscort + survive
EpilogueStory epilogue

Visit objectives: collection quests such as "The Broken Roads" track one-time sites (waygate shrines, levers) instead of items — walk to each site and use it to check it off. Objective positions are exposed in the quest catalog, so the Quest Autopilot can route you to every site.

Prerequisites

  • Most quests require earlier quests in the same chain to be completed first.
  • Town chains (A-O) and the endgame MS2 arc are sequential within each chain.
  • MS2 is a linear 60-quest chain across the six endgame zones; finishing one zone's storyline leads into the next.
  • Each quest has a minimum and maximum level requirement.

Zone Quest Gates

  • Deeper hunting zones are gated by quest completion.
  • Surface zones remain free for all players.
  • Cave and deep zones are gated by their town's or zone's storyline quests.
  • Total: 444 of 1524 hunting zones (~29%) are gated behind quest progression.
  • A zone unlocks when you are within 5 levels of its minimum level and have completed its gating quest (if any).

Quest Chests

  • 386 quest chests are scattered across the world.
  • Each chest can be looted once per character — afterwards it reads "The chest is empty."
  • Rewards: gold, items, potions scaled by quest tier.

Quest Offering

  • Talk to an NPC to see the quests they offer.
  • Quests are only offered if you haven't completed them, meet the level requirement, and have finished the required earlier quests.
  • The first available quest in a chain is offered first.

Quest Rewards

  • Gold — 100-10000 depending on quest tier.
  • XP — set per quest (defaults to 2× the gold reward when unspecified).
  • Items — equipment, materials, or quest items.
  • Faction reputation — some quests raise your standing with a faction.
  • Titles — some quests grant a display title (see Titles). Boss-raid prestige and lore-quest titles are earned this way.
  • Item rewards arrive with a "Quest reward: Nx ItemName." message.

Client UI

  • Quest Log panel — Main Story progress section with gold progress bar, current/next quest, expandable act list with checkmarks.
  • Quest Tracker — Compact overlay with click-to-expand story text.
  • Tutorial Guide — Main Story tip box with act summary.
  • Portal waypoint — the quest list on this site has a Set Waypoint button that sends the quest NPC's position to your in-game Guide Arrow (see Map Discovery).
Live
Loading realm activity...