Dungeons

Instanced party runs: clear every wave before the timer runs out. The fastest recorded clear per dungeon is shown beneath each entry.

The Drowned Vault 2-3 players
A flooded co-op delve beneath the Dawnport reef. The tide never fully leaves the lower halls.
Waves: 3 Time limit: 600s
  1. Flooded Entry (90s)
  2. Sunken Reliquary (120s)
  3. The Brine Warden (150s)
No recorded clears yet.
The Ember Forge 3-5 players
A guild-scale descent through Ironhold's cold furnaces, where old slag still remembers the heat.
Waves: 4 Time limit: 900s
  1. Cinder Gate (120s)
  2. Slag Channels (150s)
  3. The Hammerfall (180s)
  4. Forge Heart (180s)
No recorded clears yet.
Threshold of the Void 3-5 players
An endgame trial on the edge of the Void, where the ground itself is a promise the world may not keep.
Waves: 5 Time limit: 1200s
  1. The Pale Stair (150s)
  2. Hollow Choir (180s)
  3. The Unmaking (210s)
  4. Threshold Guard (210s)
  5. The Last Door (240s)
No recorded clears yet.
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