Wiki — Wardens
Warden NPCs offer gathering commissions with bonus XP, gold, and Warden Tokens. Streaks escalate the payout — keep a town's streak alive to maximize tokens.
How Commissions Work
- Visit a Warden NPC in any town and ask for work.
- Each Warden has a profession focus (mining, skinning, herbalism, or all) and a tier range matching the town's biome.
- Gather the assigned materials — progress is auto-tracked while you harvest nodes.
- Turn in for bonus XP, gold, and Warden Tokens on top of the gathered materials.
Streak Bonuses
Completing commissions back-to-back for the same Warden builds a streak. Streaks multiply the token payout:
| Streak | Token Bonus |
|---|---|
| 1–4 | — (base) |
| 5+ | +20% |
| 10+ | +50% |
| 25+ | +100% |
| 50+ | +200% |
Base token payout scales with commission tier — from 8 tokens at Tier 1 up to 100 at Tier 7.
Warden NPCs
| Town | NPC | Profession | Tier Min | Tier Max |
|---|---|---|---|---|
| Dawnport Reef | Warden Solen | all | 1 | 1 |
| Thornhaven | Warden Mira | skinning | 1 | 2 |
| Ironhold | Warden Durgan | mining | 1 | 3 |
| Mistral | Warden Lyra | herbalism | 1 | 2 |
| Port Tidesong | Warden Coris | skinning | 1 | 2 |
| Frosthold | Warden Bjorn | mining | 2 | 3 |
| Ashenmoor | Warden Pyrra | mining | 2 | 4 |
| Silverwood | Warden Thael | herbalism | 2 | 4 |
| Saltport | Warden Kael | skinning | 2 | 3 |
| Celestial Citadel | Warden Zarael | all | 3 | 5 |
| Sunken Empire | Warden Nereus | mining | 3 | 5 |
| Dunespire | Warden Seth | herbalism | 3 | 4 |
| Glacier Bay | Warden Isa | mining | 4 | 5 |
| Tidecaller's Reach | Warden Thal | all | 4 | 6 |
| The Primal Forge | Warden Ignis | all | 5 | 8 |
Warden Token Shop
Warden Tokens can be spent at any Warden for tool upgrades, material pouches, and titles.
| Name | Category | Token Cost | Item | Description |
|---|---|---|---|---|
| Reinforced Pickaxe | tool | 50 | Reinforced Pick | A warden-tempered pick. Mines ore and yields ~10% extra material. |
| Master Skinning Knife | tool | 75 | Master Skinning Knife | A razor warden knife. Skins game and yields ~15% extra material. |
| Golden Sickle | tool | 50 | Golden Sickle | A gilt sickle. Cuts herbs and yields ~10% extra material. |
| Small Material Pouch | pouch | 30 | Small Material Pouch | Increases material carry capacity by 10. |
| Large Material Pouch | pouch | 80 | Large Material Pouch | Increases material carry capacity by 25. |
| Title: Ironhold's Miner | title | 100 | A title for dedicated miners of Ironhold. | |
| Title: Thornhaven's Skinner | title | 100 | A title for master skinners of Thornhaven. | |
| Title: Silverwood's Herbalist | title | 100 | A title for expert herbalists of Silverwood. | |
| Title: Keeper of the Primal Forge | title | 500 | The highest honor - for those who feed the Forge. | |
| Dwarven Pickaxe | tool | 20 | dwarven pickaxe | A sturdy mid-grade pick. +6% mining yield. |
| Obsidian Knife | tool | 20 | obsidian knife | A keen mid-grade skinning blade. +7% skinning yield. |
| Harvesting Scythe | tool | 20 | scythe | A broad mid-grade sickle. +6% herbalism yield. |
| Specialization: Tanner | spec | 25 | Skinning 60+. +20% material yield on skins. | |
| Specialization: Trophyist | spec | 25 | Skinning 60+. +15% critical chance, extra rare-material roll. | |
| Specialization: Delver | spec | 25 | Mining 60+. +20% ore yield. | |
| Specialization: Gemseeker | spec | 25 | Mining 60+. +15% critical chance, extra rare-material roll. | |
| Specialization: Forager | spec | 25 | Herbalism 60+. +20% herb yield. | |
| Specialization: Apothecary | spec | 25 | Herbalism 60+. +15% critical chance, extra rare-material roll. | |
| Technique: Careful Harvesting | spec | 15 | Any gathering skill 30+. Harvests take twice as long but roll the rare-material table once extra. | |
| Technique: Standard Harvesting | spec | 0 | Return to standard-speed harvests (no extra rare roll). |
Commissions also appear in the Warden overview and can be claimed from the portal's Command Center while offline. See Gathering for professions and nodes.