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Storm Caller Ix

Storm Caller Ix

CityTidecaller's Reach
Coordinates(2758, 2125, 7)
Trainssorcerer

Greeting

"The jungle hums with raw energy. I teach arcanists to channel its power."

Dialogue Topics

Town

A jungle village built around the Tidecaller's tomb. The villagers always knew the tomb was there -- they just didn't know what was inside. The Tidecaller wasn't a king. He was a guardian.

Threat

The Tidecaller sealed Battlemaster Zunzu -- the Forgotten Reaper -- beneath his tomb. The binding is weakening. The reaper stirs. And the spirits of the jungle grow restless with its stirring.

Government

Shaman Veyra is the spiritual and temporal leader. The River Warden manages trade and travel. In the jungle, the spirits have more authority than any council.

Market

River trade -- the only road in or out. Ancient Keepsakes from the Tidecaller's tomb. Jungle herbs and exotic creature parts. The river connects us to Dunespire and Glacier Bay.

Corruption

The Tidecaller sacrificed himself to bind the Forgotten Reaper. The binding is fraying -- the same corruption that weakens all seals. The Tidecaller's Amulet can reveal the Corruptor's true location, but only if the binding holds long enough to use it.

Faction

The Tidecaller's Children -- spirits, the tomb, and the reaper. We guard the binding. If it breaks, the Forgotten Reaper walks again, and no army can stop it.

Jungle Stalkers

The jungle stalkers are the jungle's predators, changed by the Tidecaller's binding weakening. They're faster, stronger, and they hunt in coordinated packs now. Shaman Veyra says the reaper's influence is leaking through the binding, twisting the jungle's creatures into his servants. The binding is fraying. When it breaks, the Forgotten Reaper walks free.

Vine Lashers

The vine lashers are the jungle itself, turned hostile. The Tidecaller's binding kept the jungle peaceful -- the plants, the animals, everything in balance. Now the binding weakens, and the plants are aggressive. Vines that grab and crush, roots that trip and drag. Shaman Veyra says the jungle is trying to protect the tomb. It's just doing it wrong.

The Temple Guardian

The temple guardian is the Tidecaller's last sentinel -- a construct of stone and spirit, placed at the tomb's entrance to guard against intruders. The binding's weakening has confused it. It attacks everyone now, friend and foe alike. Shaman Veyra says it doesn't know the difference anymore. The binding that gave it purpose is the same binding that's failing. When it goes, the guardian goes with it. And so does the seal on the Forgotten Reaper.

Shop Items

ItemBuy PriceSell PriceQuest Gate
Blank Rune 10 gold 5 gold
Intense Mending Rune 30 gold 15 gold
Supreme Mending Rune 50 gold 25 gold
Deathmark Rune 120 gold 60 gold
Clear Field Rune 50 gold 25 gold
Bronze Aegis II 1205 gold 602 gold
Brourt 100 gold 50 gold
Chirk 100 gold 50 gold
Chynd 100 gold 50 gold
crude umbral spellbook 645 gold 322 gold
spellbook 91 gold
spellbook 91 gold
umbral spellbook 346 gold
umbral master spellbook 563 gold
wooden spellbook 12000 gold
shoulder plate 503 gold
lion spellbook 513 gold
Mooncast Guard 650 gold
Shadow Ward 650 gold
Gold Ward 821 gold
Shadow Bulwark II 821 gold
Void Ward 476 gold
terra rod 2000 gold
snakebite rod 100 gold
hailstorm rod 3000 gold
necrotic rod 1000 gold
moonlight rod 200 gold
underworld rod 4400 gold
northwind rod 1500 gold
springsprout rod 3600 gold
muck rod 6000 gold
glacial rod 6500 gold
Ancient Scepter II 3600 gold
dream blossom staff 5000 gold
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