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Frost Sage Linna

Frost Sage Linna

CityGlacier Bay
Coordinates(4676, 4150, 7)
Trainsdruid

Greeting

"In the heart of winter, life endures. I train verdants to heal and command the frost."

Dialogue Topics

Town

An arctic outpost founded by explorers who found crystal deposits on the ice shelf. An ancient ward was already here -- placed over a Yeti sealed since the First Age.

Threat

The ancient ward is failing. Frost Giants emerge from the glacier, driven upward by what lies below. And the Yeti stirs in the deepest ice -- if the ward breaks, it will be free.

Government

Elder Frostborn leads the longhouse council. The Ice Warden commands the guards. Small, tight-knit -- everyone knows everyone, and everyone fights when the ice cracks.

Market

Crystal mining and ice fishing. The Frostbound Remnants -- pieces of the ancient ward -- are our most valuable export. They carry protective magic, though they're crumbling.

Corruption

The ward was placed in the First Age to seal the Yeti. The Corruptor's awakening is weakening it. The Frost Giants aren't invading -- they're fleeing from something deeper in the ice. Something the Yeti is afraid of.

Faction

The Frostbound -- survival, the ancient ward, and the ice. We don't care about the Crown or the Syndicate. We care about the ward. If it falls, the Yeti falls, and then... we all fall.

Faith

The ward was placed in the First Age to seal the Yeti. The Corruptor's awakening is weakening it. The Frost Giants aren't invading -- they're fleeing from something deeper in the ice. Something the Yeti is afraid of.

The Frostbound Refugees

Refugees from the northern ice shelf arrived in Glacier Bay yesterday. They say the ward is failing -- the ancient ward over the Yeti. The Frost Giants are moving south, and the ice is cracking. Elder Frostborn sent them here for shelter, but they need someone to go back. Someone to check the ward. Someone who can fight, if it comes to that. The Yeti has been sealed since the First Age. If it wakes...

Frost Wolf Packs

The frost wolves have always hunted the ice shelf. But the pack leaders -- the frost wolf alphas -- they're new. Bigger, smarter, and their breath freezes solid. Elder Frostborn says the alphas appeared when the ancient ward started cracking. The ward was placed over a Yeti, sealed since the First Age. The wolves are its influence, leaking out.

Ice Elementals

The ice elementals are not natural. They're manifestations of the ward's failing energy -- given form by the Corruptor's touch. They rise from the glacier itself, attacking anything warm. The Ice Warden says they're getting more numerous every month. When the ward finally breaks, the glacier itself might come alive.

The Glacier Beast

The glacier beast is something else entirely. A creature of living ice, as old as the glacier itself. It was dormant, frozen deep in the ice. The ward's cracking has woken it. Elder Frostborn says it's not corrupted -- it's just hungry. And it's been hungry for a very long time.

The Frozen Ones

The frozen ones are the explorers who discovered the glacier -- the first settlers of Glacier Bay. They found the ward, touched it, and were frozen solid. For centuries they stood as ice statues, a warning. Now the ward is failing, and they're thawing. But they're not alive. They're not dead either. They're something in between, and they're angry.

The Permafrost Golem

The permafrost golem is the ward's guardian -- or it was. Created by whoever placed the ward to protect it. The corruption has turned it against the ward itself. It's trying to break the ward from the inside. If it succeeds, the Yeti wakes. And the Yeti was sealed for a reason.

The Prophecy

The ice preserves what the world forgets. A verse of the Prophecy froze into the Witch's hoard -- I have read its shape in the cracks: 'the watcher shall be made flesh.' I do not know who the watcher is. I suspect she does.

history

Founded in the Third Age by explorers who found crystal deposits on the ice shelf. An ancient ward was already here -- placed over a Yeti sealed since the First Age.

Shop Items

ItemBuy PriceSell PriceQuest Gate
Blank Rune 10 gold 5 gold
Intense Mending Rune 30 gold 15 gold
Supreme Mending Rune 50 gold 25 gold
Deathmark Rune 120 gold 60 gold
Clear Field Rune 50 gold 25 gold
northwind rod 7500 gold 1500 gold
Bronze Aegis II 1205 gold 602 gold
Brourt 100 gold 50 gold
Chirk 100 gold 50 gold
Chynd 100 gold 50 gold
spellbook 91 gold
spellbook 91 gold
crude umbral spellbook 215 gold
umbral spellbook 346 gold
umbral master spellbook 563 gold
wooden spellbook 12000 gold
shoulder plate 503 gold
lion spellbook 513 gold
Mooncast Guard 650 gold
Shadow Ward 650 gold
Gold Ward 821 gold
Shadow Bulwark II 821 gold
Void Ward 476 gold
terra rod 2000 gold
snakebite rod 100 gold
hailstorm rod 3000 gold
necrotic rod 1000 gold
moonlight rod 200 gold
underworld rod 4400 gold
springsprout rod 3600 gold
muck rod 6000 gold
glacial rod 6500 gold
Ancient Scepter II 3600 gold
dream blossom staff 5000 gold
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