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Carpet Merchant Dalia

Carpet Merchant Dalia

CityThornhaven
Coordinates(20188, 19822, 7)

Greeting

"Magic carpets! Travel in style to Ironhold or Mistral!"

Dialogue Topics

Catacomb Crawlers

The catacombs beneath the Old City run for miles. New creatures have appeared in the upper levels -- catacomb crawlers, we call them. They scuttle through the bones, feeding on the dead. Father Aldric says they're drawn by the necromancer's energy. The deeper you go, the worse they get.

Tunnel Horrors

The sewer tunnels connect to older passages -- pre-dating the city itself. Something lives down there now. Tunnel horrors, the guards call them. They come up at night, dragging their prey back into the dark. Guard Captain Marcus has posted bounties, but few hunters return.

The Corrupted Knights

There are stories -- old stories -- of guardians who ventured into the deepest catacombs to fight the necromancer. They never returned. Now travelers speak of armored figures in the dark, moving with unnatural purpose. Corrupted knights, their souls twisted but their sword-arms still trained. They were once the city's finest. Now they're its deepest shame.

Spectral Watchers

The catacombs have always been haunted. But the specters used to be passive -- echoes of the dead, nothing more. Now they watch. They follow. The spectral watchers seem to guard something deeper in the crypts. Whatever the necromancer is doing down there, he's giving the dead purpose.

Bone Titans in the Deep

The deepest catacomb levels -- the ones even the guards won't enter -- something massive stirs there. Bone titans, the few survivors call them. Constructs of hundreds of bones, walking, crushing. The necromancer's masterwork, perhaps. Or something older that he merely awakened.

The Death Herald

There's a creature in the deepest crypts that the guards call the Death Herald. It doesn't just kill -- it announces. When it appears, more undead follow. Always more. As if it's calling them. As if something below is answering.

ironhold

The carpet to Ironhold costs 100 gold. Fast and safe!

mistral

The carpet to Mistral costs 100 gold. Through the forest canopy!

Travel Routes

DestinationCostMin LevelPremium
Dunespire 300 gold 1 Yes
Glacier Bay 300 gold 1 Yes
Tidecaller's Reach 300 gold 1 Yes
Ironhold 100 gold 1 No
Mistral 100 gold 1 No
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