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Playing Together: Multiplayer Guide

Parties, spectating, guilds, trading, and group content.

Playing Together: Multiplayer Guide

Aetheria rewards company. This guide covers every way to hunt, trade, and coordinate with other players — from a two-person party to a full guild war.

Parties: The Core of Group Play

  • Invite a nearby player to form a party; they can accept or decline.
  • The leader can toggle Shared XP — kill XP is distributed among members in range, each modified by their own Animus Mastery and marriage bonuses.
  • Every party gets a private chat channel automatically.
  • Party positions broadcast about once per second: members appear as dots on your minimap, even across floors.
  • Party members cannot attack each other on PvP worlds.

Spectating

  • Right-click a party member in the battle list and choose Spectate to watch through their eyes.
  • You see their full viewport — map, creatures, combat, speech — but never their private windows (inventory, mail, market, dialogs).
  • Spectating is read-only: you can chat and inspect, but not move, fight, or trade.
  • The target always sees the names of everyone watching. Sessions end on logout.

Finding People to Play With

  • Team Finder — post or browse LFG listings by activity type and level range.
  • Taskboard — take on community-posted tasks for gold held in escrow.
  • VIP List — track friends' online status and organize them into groups.
  • Live Map Share — opt in to show your position on the portal's live world map so friends can find you.

Guilds

  • Create a guild, manage three ranks (Member, Vice-Leader, Leader), and set a MOTD.
  • Guild Wars — declare war on rivals; first to the kill cap wins.
  • Guild Trials — weekly competition for Trial Points and the Aetherian Crown.
  • Faction Allegiance — the leader can align the guild with one of the 10 factions.

Trading & Commerce

  • Player Trading — face-to-face secure trades.
  • Market / Grand Exchange — asynchronous offers with auto-matching and a 2% Forge Coffer tax.
  • Price alerts — up to 20 watchlist rules that toast you when prices cross your threshold.
  • Mail — send items and gold to offline players.

Group Content

  • Group Activities — dungeons and encounters designed for parties, with mechanics that can't be soloed.
  • Soulpit Arena — race-based arena fights feeding Animus Mastery.
  • Guild Trials & Event Standings — compete on live leaderboards during scoring events.
Click to reveal spoilers

Hidden Tip: The Efficient Duo

A married couple in the same party stacks bonuses: +10% XP from marriage (within 8 squares), shared XP, and each member's own Animus Mastery tier — up to +20% more. Add the daily boosted creature and a Double XP event, and a two-person hunt can out-earn a solo session by a wide margin.

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